Brian House is an artist who investigates more-than-human temporalities. His background in both computer science and sound informs his research-based practice—recent interests include AI, extractive industries, and urban rats.
House’s work has been shown by MoMA, MOCA (Los Angeles), Cincinnati Contemporary Arts Center, Beall Center, ZKM, Ars Electronica, and Transmediale, among others, and has been featured in The New York Times Magazine, TIME, and WIRED, as well as by Neural, Creative Applications, Hyperallergic, and that one time on Univision Sports. His academic writing has been published by Autonomedia, Contemporary Music Review, and the Journal of Sonic Studies.
Currently, House is a Mellon Associate Research Scholar at Columbia GSAPP’s Center for Spatial Research. In past lives he was a member of the R&D Lab at the New York Times, directed technology at the design studio Local Projects, was an artist-in-residence at Eyebeam and at the Rocky Mountain Biological Lab, and recorded sound for National Geographic’s Okavango Wilderness Project. He holds a PhD in computer music and multimedia from Brown University.
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